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Wizard

The wizard is your second tier offensive magic class in Iruna, they have MP, MDEF, and MATK stat bonus. Depend on your build, they still tense to suffer of low HP and usually get mowed down by a melee base monster. Although this can all be avoided by using simple gear. The wizard active skill is heavily relied on MP, but the problem can be fixed with the "mana recharge" skill. The wizard can now cast a long range elemental attack known as "fire lance", "ice spear", and "thunder bolt" skill. They can regenerate their HP by stealing enemies HP with the "drain" skill and as well reflect damage back with "reflection" skill. It's suggested player to not focus on this class at all since it is not your final class in the game. 

 

Class Route: Mage (Lv 50 - Rita; Witch Hunter Woods) > Apprentice Wizard (Lv 70 - Maror; Capital City Sofya) > Wizard

Requirement: must reach Lv 50 as a mage and complete necessary skills (Mana Mastery 3 and Mana Recover 3) to become an apprentice wizard. Once a player reaches Lv 70, they have the choice to become full-time Wizard. 

Wizard's Skills
  • Mana Mastery (passive): A book of battle tactics that raises MATK 

    • Lv 4 - Apprentice Wizard

      • (Raise MATK by ?? permanently)​

    • Lv 5 - Wizard

      • (Raise MATK by 90 permanently)​

  • Mana Recover (passive): Raises the rate at which you automatically recover MP 

    • Lv 4 - Apprentice Wizard

      • (+20 MP natural recovery)​

    • Lv 5 - Wizard

      • (+25 MP natural recovery)​

  • Fire Lance (active): A fire-element magic attack

    • Lv 1 - Apprentice Wizard

    • Lv 2 - Wizard

    • Lv 3 - Quest (Maror; Capital City Sofya at Lv 80)

  • Ice Spear (active): A water-element magic attack involving multiple ice spears

    • Lv 1 - Apprentice Wizard

    • Lv 2 - Wizard

    • Lv 2 - Quest (Maror; Capital City Sofya at Lv 80)

  • Thunder Bolt (active): A wind-element magic attack that may paralyze foes

    • Lv 1 - Quest (Nesri; Capital City Saterica at Lv 110)

  • Drain (active): A dark-element magic attack with a chance of aborbing the damage you deal foes (100% success rate of inflicting drain status aliment to enemies. If the player was revive from drain effect, 60 seconds exhaustion debuff will follow up. During exhaustion, -100% success rate of inflicting drain status aliment to enemies. Ignore enemies defense. Maximum of 3 enemies can be inflict) 

    • Lv 1 - Wizard

  • Reflection (active - target): A dark-element magic attack with a chance of deflecting damage back to your foe (Last 60 seconds, reflect 1/3 of the damage back to your enemies as you received damage from your enemies, including melee and magic. If receive 1 damage, you will reflect 1 damage back)

    • Lv 1 - Wizard

  • Mana Recharge (active - target): Uses your life force to refill the target's MP (Consume 10% of HP base on MaxHP. If caster overuse the skill while HP is below the 10% mark will result death) 

    • Lv 1 - Apprentice Wizard

      • (MP Heal value = 1/10 HP)​

    • Lv 2 - Wizard

      • (MP Heal value = 1/10 HP * 1.5)​

    • Lv 3 - Quest (Eludo; Kleya City at Lv 100)

      • (MP Heal value = 1/10 HP * 2)​

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